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Residents change, but the house remains. Everyone is changed by the house, and the house, in turn, is changed by its visitors.

A GM-less storytelling game.

In this game players take turns building the story of a house. The narrative is guided by flipping a coin onto different areas of the game board. The game is played in 3 stages: determining the type of house, picking out character roles and playing out the history and future of the house itself.

You’ll need: 2-6 friends, 10-40 minutes of free time, some paper and pencils to take notes, a coin.

I designed this game over 2 weeks as part of my Bachelor's studies in Design. My self-imposed challenges were to have a physical mechanic that's random but can in theory be influenced, non-competitive gameplay that encourages building on others' input, genre-neutrality and a short, yet potentially infinite playtime. 

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Click download now to get access to the following files:

This House Will Outlive Us - Board A3.pdf 7 MB
This House Will Outlive Us - Rulesheet A4.pdf 1 MB
This House Will Outlive Us - Houses and Prompts.pdf 1 MB
This House Will Outlive Us - Characters.pdf 1 MB
This House Will Outlive Us - Board print friendly.pdf 681 kB
This House Will Outlive Us - Rulesheet print friendly.pdf 735 kB
This House Will Outlive Us - Houses and Prompts print friendly.pdf 256 kB
This House Will Outlive Us - Characters print friendly.pdf 382 kB

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